4 Reasons and Benefits of Using Multithreading in Java? Why Threads?
There is one more purpose of using Thread in Java, to do multiple tasks simultaneously. For example, in the GUI application, you want to draw screens at the same time you also want to capture the user’s action e.g. pressing keys and commands and you may want to download or uploading something from the network.
If you do all these tasks in one thread, they would be executed sequentially i.e. first you draw the screen then you capture the command and finally you upload your high score to the network.
This may cause a problem for your game or application because GUI seems to be frozen while you doing another task.
And, if you are serious about mastering Java multi-threading and concurrency then I also suggest you take a look at these advanced Java Multithreading courses from Udemy and Coursera It’s an advanced course to become an expert in Multithreading, concurrency, and Parallel programming in Java with a strong emphasis on high performance.
Reasons for using Multithreading in Java
Even Java application contains at least one thread, which is called the main thread which executes your main method. There are more threads used by JVM like daemon threads which do garbage collections and some other housekeeping works.
1. Parallel Programming
One of the main reasons to use threads in Java is to make a task run parallel to another task like drawing and event handling. GUI applications e.g. Swing and Java FX GUIs are the best examples of multi-threading in Java.
These actions require some time to complete but you cannot freeze the GUI because then the user will think your application is hung.
2. To take full advantage of CPU power.
Another common reason for using multiple threads in Java is to improve the throughput of the application by utilizing full CPU power.
For example, if you have got 32 core CPUs and you are only using 1 of them for serving 1000 clients and assuming that your application is CPU bound, you can improve throughput to 32 times by using 32 threads, which will utilize all 32 cores of your CPU.
3. For reducing response time
You can also use multiple threads to reduce response time by doing fast computation by dividing a big problem into smaller chunks and processing them by using multiple threads.
4. To sever multiple clients at the same time.
One of the most common scenarios where using multiple threads significantly improves an application’s performance is a client-server application.
A single-threaded application means only one client can connect to the server at a time, but a multi-threaded server means multiple clients can connect to the server at the same time.
This means the next client doesn’t have to wait until your application finish processing the request of the previous client.
By the way, Threading is not free, it comes with its own challenges. You can only maximize the throughput of your application up to a certain extent, once the numbering of the thread increases up to a certain threshold, they will start competing for CPU, and context switching will occur.
Threading also introduces a special set of a problem known as multi-threading issue e.g. deadlock, livelock, memory inconsistency error, race conditions, and starvation.
Also, parallelism will be limited to the fact of the size of critical section i.e. the part of the code which must be executed by the only thread at a time. If you have a long critical section then eventually all threads will wait there and your program will behave like a single-threaded program.
That’s all about why use Threads in Java and the benefits of Multithreading in Java. The fundamental of using a thread is the same as using multiple workers to complete a task, but you must remember that not all tasks can be completed early by just deploying multiple workers like 9 mothers cannot deliver a baby in one month. Similarly, just creating multiple threads to make your program faster will not work.
You can only improve performance by dividing CPU-bound tasks into multiple threads e.g. large computations. If your application is IO bound, then you may need to think about other techniques e.g. faster hard disk to improve performance.
You should also consider problems associated with multi-threading because handling synchronization between multiple threads and preventing issues like deadlock, livelock, starvation, and memory inconsistency issues are not easy.
I suggest you read a good book on multi-threading and design like Java Concurrency in Practice to learn more about the risk and rewards of using multiple threads in Java.
Other Thread related articles you may like
- The difference between the start() and run() method of Thread in Java? (answer)
- How to do inter-thread communication in Java? (answer)
- How to join multiple threads in Java? (answer)
- How to write thread-safe code in Java? (answer)
- How to avoid deadlock in Java? (answer)
- The real difference between a Process and a Thread in Java? (answer)
- How to use a thread-local variable in Java? (answer)